You can also enforce crowd control with sticks of dynamite and splitter bombs, which explode and release a few smaller bombs to clean up what the initial explosion didn’t take care of.Ĭonventional weapons aren’t the only order of the day thanks in part to Jericho being half blood sucker. If you’re in the middle of a reload or out of ammo all together, you can also give your foes a butt in the face – with your gun that is, by means of a very powerful and effective melee attack. Though the overall selection is pretty lean, weapons are all pretty satisfying to use especially given the way enemies will lose their limbs and crumple to the ground differently depending on where you shoot them. Jericho doesn’t come to a fight ill equipped since he has a variety of weapons at his disposal such as dual pistols, shotguns, rail rockets, crossbows that fire explosive bolts, and carbines.
#DARKWATCH GAME WEAPONS FULL#
The borderline overuse of checkpoints are in full effect during the boss fights and you’ll be able to restart the battle in mid fight which works since boss battles can run a little long depending on what strategy you use. There are a couple of boss battles at the end of the game which may start off as being frustrating, but eventually become enjoyable once you find out how you’re supposed to be doing things. Boss battles are virtually nonexistent and tend to focus on shooting down seemingly endless waves of foes for a predetermined amount of time or governed by a life bar at the top of the screen. There are some missions where you'll be riding on horseback to get on a train or ride to an objective while gunning down deadites on horseback which helps to break up the action a bit. The gameplay tends to wear thin when playing for long amounts of time since mission objectives are all similar and there isn’t much in terms of enemy variety, so small doses are recommended. No matter what kind of a mission you’re on you’ll always find yourself gunning down hordes of undead minions while trying to accomplish small goals to get to your overall objective. Some checkpoints require load times, but they’re relatively fast and thankfully don’t get in the way too much. Typical missions are divided into multiple sections by checkpoints which makes things such as dying or turning the game off and coming back at a later time a little less tedious. You’ll find yourself following one story point for a number of levels, such as reaching the Darkwatch citadel, and then have to visit the local scientist to choose between a handful of missions that are all required, but can be done in no particular order. The story mode in Darkwatch is a hybrid of linear strings of levels and choose-your-own adventure style mission selections. After loyalty is proven, Jericho must set out in search of Lazarus and retrieve what’s left of his soul. Jericho spends the early portions of the game making his way to the Darkwatch headquarters and attempting to prove his loyalty to them. Cassidy belongs to an organization called Darkwatch who specialize in this type of thing (like the undead and demons for instance). A woman named Cassidy witnesses all of this and insists that you help her to undo this mess that you’ve caused.
The result is a game that almost gets everything right, but offers an otherwise enjoyable experience.ĭarkwatch follows the story of a train robber named Jericho Cross who during one of his robberies manages to accidentally release Lazarus, also known as the son of Satan who makes sure to turn Jericho into a sort of half vampire before making his escape. Developed by High Moon Studios (formerly Sammy Studios), Darkwatch is a no nonsense run-and-gun first person shooter that takes a lot of its queues from similar FPS games like Painkiller and Serious Sam in terms of mechanics and frantic gameplay. If you’re a rabid fan of vampires, the Wild West, or vampires in the Wild West, then Darkwatch might just tickle your fancy.